Which classes should turn off the viewmodels? Scout should turn it of, because the scattergun is huge and there's no need to see the weapon. You could turn it off or keep it on, because you switch your weapons very often. Turn it off. The bread-and-butter way of changing the look of your viewmodels onscreen. This is the main CVAR that controls the FOV of the survivors weapons. The value can be anything from 0 to 180, with 180 making the viewmodel completely invisible. Going above 180 will flip the viewmodel vertically, not very useful. The default viewmodels were designed FOV Change. Okay , first of all go to: 1. Your library. 2.Left 4 dead 2 ,right click ,properties. 3. And set launch parameters , here you copy this -console. Okay now , you enter the game and put the next command cl_viewmodelfovsurvivor "number" fill "number" with the number wath you want between 60 (more closer) and 120 (more far). Donation Points system. This mod is opted-in to receive Donation Points. Moves the viewmodels of weapons slightly to the right and forward, making it easier to see. (Atleast, in my opinion.) It's possible to adjust this by opening and changing the x,y values with notepad. You'll need B3HM to load it in. 0. You can adjust your fov with fov_desired. It will only go up to 90. The viewmodel_fov, however can be beyond 90. This command only affects what is in front of your screen (gun, hands,etc) instead of how much you can see. More viewmodel_fov, the less your guns and your hands cover up your screen. More fov_desired, the more you can actually see. Viewmodel Offset Customizer is a modding tool for Team Fortress 2 that allows you to move your viewmodels however you like. You can adjust the position, angle and FOV of your weapons to suit your preference. Whether you want to see more of your screen, create a cinematic look or just experiment with different settings, this tool is for you. The problem is game developers seems to keep the same FOV for every aspect ratio. A 4:3 ratio should have a lower FOV than a 16:10 (or 16:9), yet the FOV rarely changes in most games when you change the aspect ratios. That's where the sickness arises from, a mismatch in the field of view and the width of the image being displayed. DEFINITIVE L4D1/2 survivor height chart, i'm so serious, i spent so long on this. 103. 26. r/l4d2. Join. • 1 mo. ago. Min-viewmodel Pump-shotgun. Created by pro100igrok. Field of view: 120 Viewmodel FOV: 51 (1st screenshot) Viewmodel FOV: 75 (2nd screenshot) NOTE I'm not the original author of theese min-viewmodel addons. The only thing i did, is i seperated weapons for each 1 addon, because it was annoying for me when i wan Description. The Striker (aka. Bulldozer) is an offshoot of the Charger mutation. It still rams through groups of survivors but then it will seek the closest victim to slam it to the ground. Replaces the E3 Charger from Rise's RNG E3 Charger Mechanics mod. It does NOT replace the regular Charger. Will release a Charger replacer later. KJ7Or.